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Avatars, rig-ready meshes, and animation assisted by diffusion and traditional CG. Pipelines balance artistic direction with automation for games, metaverse, and marketing.
Comprehensive solutions tailored to your business requirements
Text and image-to-3D mesh generation with automated retopology, UV mapping, and rigging for production-ready assets.
Photorealistic and stylized digital humans with blendshapes, mocap compatibility, and real-time rendering support.
AI-assisted animation with motion capture integration, procedural animation, and blendshape-driven facial expressions.
LOD generation, texture compression, and export pipelines for DCC tools (Blender, Maya), game engines (Unity, Unreal), and web.
Generate 3D assets in hours instead of weeks
Consistent avatar styles across large character libraries
Production-ready meshes with proper topology and rigging
Cross-platform export to games, web, and VR/AR
Reduced 3D artist workload with AI-assisted generation
LOD optimization for performance across all target platforms
AI generation produces strong starting points but usually needs refinement. Our pipeline includes automated retopology, UV mapping, and rigging so outputs integrate into standard DCC and game engine workflows. Human artists review and polish critical assets.
Yes. We build avatars with blendshape rigs and skeletal animation support for real-time engines like Unity and Unreal. Mocap data or webcam-based face tracking can drive expressions live.
We support FBX, glTF, USDZ, OBJ, and engine-specific formats. Our pipeline auto-generates LOD variants and optimizes textures for each target platform—web, mobile, VR, or desktop.
We combine deep technical expertise with a product-first mindset to deliver solutions that work in the real world.
Seasoned engineers across blockchain, AI & web
200+ projects delivered globally
From discovery to production & beyond